Skip to content
XZJSCMTHE EVERYDAY PLAY CLUB

Solo · FREE PLAY

Visual Memory

Read the rules ↓
Memory
Choose your controls and enjoy a free round.
No account neededRules & controls ↗

THE PLAYBOOK · XZJSCM

How to play Visual Memory

Start Visual Memory by looking at the playing area and its controls. Select every square that was shown. Selecting an unshown square ends the session. Check the relevant rule before repeating a move. Use the opening round to become familiar with the layout. Look at what changes after your first action.

Focus on one rule

Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Use the example to check your reasoning.

Your goal

Select every square that was shown. Selecting an unshown square ends the session. Keep that objective in view throughout the round. Start with a deliberate move.

Step by step

  1. Start a round and watch the highlighted cells.
  2. Wait until the board hides the pattern.
  3. Select the positions you remember; order does not matter.
  4. Complete the pattern to advance.

Controls

Use the on-screen controls with a mouse or touch. Read a button’s label before selecting it. Avoid pressing the same control repeatedly while a move is being processed.

A useful example

If the four corner squares were shown, select those four corners in any order. Use the example as a guide rather than a substitute for reading your board. Read the matching step again.

Watch out for this

Unlike Sequence Memory, this game does not require the original order. Read the feedback to see why an action did not have the expected result. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.

Common questions

On this playing page, what is the goal of Visual Memory?

Here is the relevant explanation: Select every square that was shown. Selecting an unshown square ends the session.

While learning, how do I control Visual Memory?

Use the on-screen controls with a mouse or touch.

Before I begin, what example helps explain Visual Memory?

For clarity: If the four corner squares were shown, select those four corners in any order.

For a quick reminder, what should I watch out for in Visual Memory?

Here is the relevant explanation: Unlike Sequence Memory, this game does not require the original order.

What format does Visual Memory offer?

The key detail is this: Play using the solo mode shown on this page. Read the controls before starting a new round.

When I return, which play mode does Visual Memory use?

The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

PICK A GAME

Keep playing

View all games
Play More Games (opens in a new tab)