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Solo · FREE PLAY

Slitherlink

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Logic & numbers
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THE PLAYBOOK · XZJSCM

How to play Slitherlink

Open Slitherlink, check the instructions and begin a round. Draw one closed loop whose edges match the count around every numbered cell. Look at what changes after your first action. Use the opening round to become familiar with the layout. Look at what changes after your first action.

Ten 4×4 loop puzzles with all cell clues shown.

Read before acting

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Make the next step deliberately.

Your goal

Draw one closed loop whose edges match the count around every numbered cell. Use the instructions to see which actions move you towards it. Review the board or playing area as it changes.

Step by step

  1. Click an edge to draw, exclude or clear it.
  2. Count the four edges around each cell.
  3. Do not branch or form separate loops.
  4. Check puzzle verifies every clue and loop connectivity.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. Read the example below alongside these instructions.

A useful example

A 0 cell has no loop edge around it; a 3 has exactly three. Apply the same reasoning to the position in your own round. Check the stated objective.

Watch out for this

Several small loops are invalid even if clues match. Compare the situation with the worked example. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.

Common questions

When I return, what is the goal of Slitherlink?

Keep this in mind: Draw one closed loop whose edges match the count around every numbered cell.

While learning, how do I control Slitherlink?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While reading the Guide, what example helps explain Slitherlink?

Here is the relevant explanation: A 0 cell has no loop edge around it; a 3 has exactly three.

What should I watch out for in Slitherlink?

The key detail is this: Several small loops are invalid even if clues match.

When I return, what format does Slitherlink offer?

The key detail is this: Ten 4×4 loop puzzles with all cell clues shown.

For this browser game, which play mode does Slitherlink use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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